![]() The player then enters an area with a Snake Block and the Koopalings. A Warp Door leading to an area with a Checkpoint Flag and more Grinders is found. A rope above a platform with spikes on it is found, along with more fences. A platform with a Dry Bones is found, along with more Grinders and Donut Blocks. More Donut Blocks, a Grinder, and some fences are encountered along the way. The rope must be climbed past a Grinder jumping off a track, and two sets of Donut Blocks are found at the end. Two ? Blocks are found, along with a rope above a Grinder and a pit of lava. The player begins in an area in the castle where the Koopalings are found, acting as they did in World 6. ![]() You can look for the shadow of him slamming to know which area to avoid standing in.There are two parts to the castle. Be patient and wait for him to slam downwards with his back facing up. After one hit, he will destroy two corner blocks of the arena, after another, he will destroy two more. Wait for him to slam downwards with his back facing upwards to Ground Pound on him. The King resides inside one of the spiked square borders, and constantly changes his position to one of the corners, before slamming down. Wait for it to stop before jumping through.īefore heading through the teleport block to the Boss (After the second Green Star), use the Cat Suit to climb the wall next to the block to find the third Green Star Wait at the last one for one of the spike borders to appear with a Green Star in the middle. Just before the second Green Star, use the Cat Suit to run up the wall and look for an alcove with the stamp.Īfter the checkpoint, head forward until you come to a point where the square spike borders come out of the walls and drop over the side. After an area with two Chargin' Chucks, run through the Green Coin Ring and collect all the green coins on the moving platform to collect the Green Star.
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